im ainno 1
im ainno mobile
journey 2

In the distant cosmos, on the technologically advanced planet of the Synthian, AINNO™ was known as a brilliant educator and a lame jokester at times. A Silverspires robot, built for both intellectual and creative endeavors, AINNO™ had an unyielding mission: to spread knowledge to species across the universe. While Synthians had mastered the complexities of law, art, and creation, they noticed that Earth, a young planet by comparison, struggled with concepts such as trade marks, patents and copyright. Intellectual property on Earth was in disarray, often misunderstood or neglected.

AINNO™ was chosen for an important mission:

FUN, ENGAGING, AND EMPOWERING.

journey 2

In the distant cosmos, on the technologically advanced planet of the Synthian, AINNO™ was known as a brilliant educator and a lame jokester at times. A Silverspires robot, built for both intellectual and creative endeavors, AINNO™ had an unyielding mission: to spread knowledge to species across the universe. While Synthians had mastered the complexities of law, art, and creation, they noticed that Earth, a young planet by comparison, struggled with concepts such as trade marks, patents and copyright. Intellectual property on Earth was in disarray, often misunderstood or neglected.

AINNO™ was chosen for an important mission:

FUN, ENGAGING, AND EMPOWERING.

arrival on earth

Upon arriving on Earth, AINNO™ explored various institutions and practices. However, she soon stumbled upon a unique law firm: **STEYN IP**, which specialised in trade marks, patents and copyright. There, The team of Dreamers, had already been pioneering a creative and human-centered approach to intellectual property law. STEYN IP believed in not just practicing law but also making it relatable, even playful.

It was clear AINNO™ and STEYN IP shared the same vision. AINNO™ presented her unique perspective from the Synthian planet: a planet where intellectual property was vital to the growth of their driven society. Christiaan was fascinated by AINNO’s methods, which combined both entertainment and education. Together, they realised they could do more than just protect intellectual property; they could revolutionise how people understood it.

educating

STEYN IP invited AINNO™ to become part of their mission, and soon, AINNO™ was at the forefront of their brand. With AINNO™ as their ambassador, STEYN IP began launching creative workshops, interactive webinars, and engaging campaigns that made topics like trade marks, patents and copyright exciting.

Whilst once in a while having to go to battle and win against law breakers, AINNO™ gave STEYN IP some epic alien gear to equip themselves with and go to battle saving those that are threatened by IP trouble makers. In a sense they are seen as heroes by some folks too.

steyn ip characters1

AINNO’s

Silverspire wisdom

The understanding that intellectual property was the backbone of innovation blended perfectly with STEYN IP’s innovative practices.

Together, AINNO™ and STEYN IP used digital platforms and creative storytelling to make trade marks, patents and copyright accessible to all. They emphasised how these legal tools could empower artists, creators, and businesses to protect their “ideas” while pushing humanity towards a more innovative future.

educating

STEYN IP invited AINNO™ to become part of their mission, and soon, AINNO™ was at the forefront of their brand. With AINNO™ as their ambassador, STEYN IP began launching creative workshops, interactive webinars, and engaging campaigns that made topics like trade marks, patents and copyright exciting.

Whilst once in a while having to go to battle and win against law breakers, AINNO™ gave STEYN IP some epic alien gear to equip themselves with and go to battle saving those that are threatened by IP trouble makers. In a sense they are seen as heroes by some folks too.

steyn ip characters1

AINNO’s

Silverspire wisdom

The understanding that

intellectual property was the

backbone of innovation

blended perfectly with

STEYN IP’s innovative

practices.

Together, AINNO™ and

STEYN IP used digital

platforms and creative

storytelling to make trade

marks, patents and

copyright accessible to all.

They emphasised how these legal

tools could empower artists, creators,

and businesses to protect their “ideas”

while pushing humanity towards

a more innovative future.

global

Both hope as word spread that AINNO™ will become a symbol of intellectual property awareness around the world. STEYN IP’s workshops are already attracting creators from various industries like artists, musicians, designers, and entrepreneurs. The partnership brought about a new era where creators felt encouraged to innovate, knowing their work was protected. As they move forward on their mission, they hope others will begin to adopt STEYN IP’s creative approach, and soon, intellectual property laws will become not just legal terms but household concepts.

AINNO’s mission from Synthia is a long way from success, but with persistence it will be completed.

future

As an ambassador for STEYN IP, AINNO will continue to evolve her educational methods, constantly adapting to the ever-changing digital landscape. With her quirky personality and STEYN IP’s expertise, the duo’s efforts will hopefully change the way humanity values and protects their “ideas”, ensuring that every creator has the tools they need to shape the future.